Art Process Breakdown

Every illustration I make usually follows the same process. Here’s how I built this piece from sketch to final render!

1. Sketch

I always start with a quick, loose sketch just to get the basic shapes and flow down without worrying about details.
Once it looks right, I lightly erase and refine it on the same layer with the same brush — since I don’t use line art, this becomes part of my painting’s base and still shows up on my finished piece.


Tip: set the layer to Multiply, and it will show up once you add color.

2. Base Colors

Next comes color blocking.
I fill in the flat colors on a layer below the sketch, sometimes using a few clipping masks to test different color combinations.


Once I like what I have, I start shading the skin — adding soft pink and red tones to the cheeks, eyes, lips, and shoulders to bring life and warmth into the piece.

3. Shadows

Create a new layer and set it to Multiply. On this layer, I’ll start building the main shadows based on where the light is coming from.

  • Use a warm or cool tone depending on the lighting reference.

  • Add soft shadows to define the forms and create depth.

  • Erase areas where the light hits directly to let the base colors show through.

  • Keep it subtle, this layer sets the foundation for your lighting.

4. Adding Direct and Ambient Light

Now it’s time to start adding in the lighting!

Create a new Overlay layer and set to Clipping Mask over your base colors

Add in:

  • 💛 Yellow for the warm sunlight bounce.

  • 🧡 Red-orange for soft warmth on the cheeks and lower face.

  • 💙 Soft blue for the cool ambient light from the sky.

Build the glow gradually.

5. Add Highlights

Next, I create a Screen layer and add the first round of highlights — focusing on areas where the sun hits directly.

I usually do this using a soft orange or yellow shade, not too bright or saturated.


Tip: apply Gaussian Blur to this layer at 2-3% to add a soft, dreamy glow✨

Then, on a final layer set to Add, I place the brightest highlights and rim lighting using a lighter, desaturated version of the same tone used before.


This is honestly my favorite part — it makes the drawing pop and helps separate the character from the background.


I added these highlights to the top of her head since that is where the sun is hitting most and on her shirt as well. I also like adding a few flyaways to make the hair feel more natural.

🖌️ Brushes used


💡 Quick recap

  • Start with your sketch and set to Multiply

  • Add flat colors on a layer below your sketch

  • Build shadows on Multiply

  • Add warmth and ambient light on Overlay

  • Place highlights on Screen and Add

🎨 Want to learn more about lighting?

Check out my Lighting Tutorial on YouTube for a full walkthrough on how I approach different lighting scenarios! You’ll see how I layer everything in real time and add lighting in Procreate.

Watch the tutorial:


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Give your Drawing a Soft, Dreamy Look

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How to paint Dreamy Backlighting